AI Prompt for Open-World Anime Gacha RPG City Dialogue Scene

AI Prompt for Open-World Anime Gacha RPG City Dialogue Scene

Whether you're working on a new game project or need to illustrate a concept, this AI prompt is a valuable tool for your creative process. Its versatility allows you to experiment with different characters, dialogue styles, and scene settings, making it an essential resource for AI image generation and game design.

Main AI Prompt

Main Prompt Content
"{ "type": "open-world gacha game dialogue screenshot", "style": "high-fidelity anime character over realistic 3D urban environment, glossy mobile game UI, cinematic midday lighting, inspired by modern gacha RPGs such as Zenless Zone Zero, Wuthering Waves, Neverness to Everness and Arknights: Endfield", "scene": { "location": "wide city intersection with zebra crosswalk, glass office towers, storefronts, traffic lights, parked and moving cars, leafy green street trees, one distant pink flowering tree, clean asphalt road, bright blue sky with scattered clouds", "camera": "third-person dialogue view, waist-up to thigh-up character centered slightly left, 16:9 landscape mobile screenshot", "mood": "polished futuristic urban adventure, playable open-world RPG interface" }, "main character": { "name in dialogue": "{argument name=\"character name\" default=\"Лотта\"}", "appearance": "adult anime woman with shoulder-length blonde hair parted near the center, slim build, confident posture, one hand raised behind her head, face intentionally covered by a soft beige rectangular blur with no facial features", "outfit": "white button-up dress shirt, loose black necktie, black high-waisted trousers, long black coat draped open over her shoulders, small ID badge clipped at the waist reading INFO, office-agent aesthetic", "hair color": "{argument name=\"hair color\" default=\"blonde\"}" }, "layout": { "foreground": "large anime NPC standing on the crosswalk, overlapping the street scene and UI", "dialogue box": { "position": "bottom center", "style": "dark translucent rectangular box with thin gold accents and small decorative corner ornament", "speaker name": "{argument name=\"speaker label\" default=\"Лотта\"}", "dialogue text": "{argument name=\"dialogue text\" default=\"Привет! Ты ведь тоже ищешь возможности, верно? Тогда почему бы не заглянуть в iNFO? Я приглашаю тебя лично.\"}" }, "hud components count": 11, "hud components": [ "1 large circular minimap in the top-left corner with compass N, road grid, triangular player marker, car icon, menu icon with red notification badge, and small mascot icon", "1 bottom-left translucent virtual joystick with directional arrows", "1 small chat bubble button near the lower-left edge", "1 network and user ID readout at the bottom-left showing UID and latency", "1 top-right horizontal row of 7 small feature icons, several with red exclamation notification badges", "1 right-side vertical party list with exactly 3 circular anime character portraits labeled 1, 2, and 3", "1 center-right small translucent movement/look control circle", "3 large circular action buttons on the lower-right: one orbit/sprint-like icon, one running figure icon, and one two-person interaction icon", "1 smaller circular ability button attached near the right side of the dialogue box", "1 bottom-center status bar with level badge 1 and HP text 1250/1250", "1 small round red-gold skill icon at the bottom-right of the HP bar" ], "party portraits count": 3, "party portraits": [ "slot 1: blue-haired anime character portrait with active highlight and small number 1", "slot 2: pink-haired anime character portrait with number 2", "slot 3: purple-haired anime character portrait with number 3" ] }, "text details": { "store sign": "S COFFEE on a green storefront sign in the left background", "badge text": "INFO on the character's waist badge", "ui language": "Russian dialogue text, otherwise mostly icon-based interface" }, "rendering instructions": "Create a convincing fake mobile game screenshot, not a poster. Keep the interface crisp and layered over the 3D city, with realistic perspective, screen-space transparency, sharp iconography, and the anime NPC composited naturally into the street environment." }"

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